This cookie is set by GDPR Cookie Consent plugin. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Advertisement". The cookie is used to store the user consent for the cookies in the category "Other. The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. Sign Up For The Newsletter & Demo Link Will Be Sent Out Immediately (Windows & Mac)Ĭategories Adventure, Alpha Beta Spotlight, Download, Indie, Mac, retro, RPG Tags alpha testing, game alpha test, Hazelnut Bastille, Hazelnut Bastille download, Hazelnut Bastille game, indie games Post navigation The fantastic pixel artwork, diverse enemy design, female protagonist with an interesting story, puzzles, boss fights and fun dungeon crawling action make for an adventure that could easily eclipse Link’s top down RPG adventures. It’s a very impressive game that really scratches that Link to the Past itch and then some. To progress you’ll fight your way through enemy-filled rooms, solve puzzles battle bosses and unlock new abilities that allow you to progress further (as in a metroidvania). The current demo build lets players loose in one of its dungeons and can offer some pretty challenging old school game play – especially during the boss fights. After a tragic event, your heroine sets out on a quest to search for answers, travelling to a far away land that’s rumored to be the home of a lost civilization of the golden age. The game world is inspired by 18th Century Europe (but with a lot more magic and monsters), where myths are aplenty and nobody has a clear idea of any history that dates back any more than 200 years. It draws from the SNES era of JRPG gaming with its gameplay and world design, complete with some absolutely gorgeous pixel artwork that really makes the game world come alive. The gameplay in Hazelnut Bastille is fondly reminiscent of Link to the Past, with you solving puzzles, discovering secrets, discovering new weapons and equipment, chatting to NPC’s, battling enemies and taking part in big boss fights. You can see a little more of the game on it's (surprisingly charming) official page here, or on Steam here.Hazelnut Bastille is a beautifully animated old school top down adventure game that draws inspiration from Link to the Past and Super Metroid, with you playing a young woman who searches an ancient civilization for answers after a great tragedy befell her. The demo is here, with Windows, Mac & Linux builds available. ![]() Hazelnut Bastille's Kickstarter page is here, with $15 getting you a copy of the game when it's finished sometime in October 2020. Sometimes you just want a familiar flavour, and the fact that people are still avidly playing A Link To The Past with randomiser mods drives that home. While not quite as creative as, say, Hyper Light Drifter (or Unsighted, which I spotted the other day), it's pure comfort-food gaming. Aloft have been working at this for a while now, the Kickstarter contains their full budget plan, and the demo is very polished, self-contained and entertaining. It feels like jumping right into the meat at the centre of a Zelda game, full of monsters, dungeons & puzzles.Īt this point I've no doubt that Hazelnut Bastille will be finished, even if it's not due for a final release for another two years. It's snappy, responsive, the dash button gives you a fun burst of speed and the combat in the demo steadily ramps up the intensity without being too tough, thanks to a generously padded health bar. ![]() Rather than have you hunt items for hours to get your basic tool-set, it gives you your spread-shot bow and a bag of bombs, dropping you into the action in media res. Surprisingly, the Hazelnut Bastille demo starts you off at the fun part. Rather than slice a chunk from the final game, it's a small standalone side-adventure that will take most players at least two or three hours to complete - a nice way to start the weekend. ![]() Developers Aloft Studio can probably attribute most of their crowdfunding success to the game's extensive demo, available here. Currently crowdfunding on Kickstarter, the game sailed past initial goals a third of the way in, and is now into stretch goal territory. ![]() A good pixelly Zelda-like is always a good way to unwind, and Hazelnut Bastille feels like a very good one indeed.
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